Tintin is out on a peaceful walk. But the comfortable atmosphere will not last long. When an aircraft with an engine failure lands, Tintin does his part to help, but he is shot and ends up in hospital.
Tintin is visited in India by a Chinese gentleman who brings him a message. Then, an unseen marksman throws a poisonous dart right into his neck. The only clue Tintin receives from the now mad messenger is that there are problems in Shanghai related to a man named Mitsuhirato.
While on vacation in Egypt, Tintin encounters an eccentric archaeologist who believes to have found the whereabouts of Pharaoh Kih-Oskh's tomb. There Tintin finds a cigar marked with a strange emblem.
Strange things are happening in the evening at the mansion. Glass things break without any apparent reason. The Professor, somewhat apathetic to the whole series of events, leaves the following day to attend a conference on nuclear physics in Geneva. Foreign powers get wind of the Professor's work and send their agents to investigate.
Tintin and Captain Haddock search for Red Rackham's treasure with the help of an eccentric but lovable professor.
Phineas and Ferb team up with the Avengers to save the world from Dr. Doofenshmirtz and a group of dangerous supervillains.
An absent-minded sigillographer gets Tintin involved in a dangerous political intrigue in the Balkan nation of Syldavia.
Tintin and his friends travel to the Moon aboard the Syldavian nuclear powered rocket.
Phineas and Ferb become the galaxy's unlikeliest last hope when they must return the Death Star plans to the Rebel Alliance.
Tintin buys an old model ship at a flea market as a gift for Captain Haddock, who tells him about the exploits of a famous ancestor related to it. Then, Tintin learns that it is not an ordinary model ship.
Batman, Batgirl, and Robin forge an alliance with the Teenage Mutant Ninja Turtles to fight against the Turtles' sworn enemy, The Shredder, who has apparently teamed up with Ra's Al Ghul and The League of Assassins.
Mayhem reigns supreme in the animated kingdom as whiz kid Jimmy Neutron and Timmy from "The Fairly Oddparents" swap places in each other's worlds.
The opera diva Bianca Castafiore spends a few days with Tintin and his friends at Marlinspike Hall, where a mysterious theft is perpetrated.
Cartoon worlds collide in this hourlong adventure starring whiz kid Jimmy Neutron and Timmy Turner from "The Fairly OddParents." When the boys duel over Cindy Vortex, it draws the attention of Jimmy's archenemy, Prof. Calamitous, who teams with Wanda and Cosmo, forcing Jimmy and Timmy to work together to save the world from the all-powerful villain.
Back for their third and zaniest adventure yet, Nickelodeon's boy genius Jimmy Neutron and Timmy from "The Fairly Odd Parents" unite to sculpt a wonder robot. Cartoon calamity ensues when the power-hungry robot develops a mind of his own and turns on his creative inventors.
Tintin finds himself involved in a mystery related to a drowned man, a can of crabmeat and a ship called Karaboudjan. After investigating the ship, Tintin discovers that the shipment of cans does not contain exactly crabmeat.
For their first day on the job as the new protectors of Metro City, Megamind and Minion are selling off the gadgets from their evil lair. But when one seemingly harmless "button" unleashes the gigantic robot MEGA-MEGAmind, the duo will have to resort to their old tricks to restore order.
When a South American fetish is stolen and then reappears the next morning, Tintin investigates.
Tintin and Captain Haddock travel to Peru in search of an abducted friend.
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