Chieri is a sixth grade girl whose only friend is a stuffed toy named Cherry, which she found while hiding in the cellar during her father's funeral. Chieri and Cherry undertake a journey on the border between fantasy and reality.
When Hilda wakes up in the body of a troll, she must use her wits and courage to get back home, become human again — and save the city of Trolberg.
The Oggly family arrive at the municipal rubbish dump of Smelliville and must look for a new home, but they never feel really welcome anywhere. They stink and are for most humans just a tad too oggly. When Firebottom, the family dragon, crash-lands on the run-down rubbish tip of the small town of Smelliville, the Ogglies at once feel at home. And it's here they want to stay.
Two tiny, aquatic humanoids search for their missing father, a boy battles a lethal allergy to eggs, and an invisible salaryman tries to become a hero.
In the time before time, six unlikely Matoran find themselves transformed into mighty Toa. The new Toa Metru must prove themselves as true heroes, find the missing Toa Lhikan, and uncover a plot that threatens the heart of Metru Nui.
Van, the brave son of a tooth fairy leader, meets the goblins girl Gemma on his first mission. Despite the myths about ancient disputes between fairies and goblins, they share common values. When the greedy Spider Queen threatens both tribes, they must work together.
When Draculaura is led to believe she's the rightful heir to the vampire throne, she and her best ghoulfriends are whisked away to Transylvania for a royal coronation to die for. But they soon discover the hunt for the queen is not over yet. The Ghouls must locate an ancient artifact known as the Vampire's Heart in order to discover the identity of the true Vampire Queen. It's a fangtastic adventure that will lead them from the Tower of Londoom, to a haunted river boat in New Goreleans and finally to the glamorous boo-vie lots of Hauntlywood. Could this be the moment when Draculara finally receives her vampire powers and discovers screams really can come true?
Inspired by her grandfather's stories, young Shinko embarks on wild flights of fancy about the history of the little town she lives in. But dreams can't fend off the realities of growing up.
The Team Rocket leader, Giovanni, has found Mewtwo in a remote area of the Johto region. As Giovanni tries to re-capture Mewtwo, Ash and his friends are kidnapped by Domino, a new Team Rocket member, while trying to rescue Pikachu from Jessie and James. The Clone Pokemon are also captured and are then used as bait for Mewtwo. The situation then becomes a battle between the wills of Mewtwo and Giovanni; and Mewtwo also tries to discover if it and the clones have a purpose in life, even though they are products of science.
Ai, a self-reliant girl who moves to Animal Village and works at Nook's Cranny, gradually becomes part of the community with guidance from its residents and embarks on a quest to plant pine trees for a Winter Festival miracle after finding a message in a bottle.
Hiroshi and Misae have never been to a honeymoon trip to a foreign country. One day, Misae discovered an inexpensive and family-friendly holiday package to Australia and the Nohara family decided to make it their first honeymoon vacation. Hiroshi gets kidnapped upon arrival to Australia, leaving Shinnosuke, Misae and others on a dangerous journey. It turns out that Hiroshi is the key to a secret treasure. The remaining members of the Nohara Family must rescue Hiroshi, while a mysterious masked man and treasure hunters from all over the world are after him. The struggle is among three different groups in this action-filled treasure hunting adventure.
Jr. High School Student Wataru and his friends like playing in an abandond building and looking for ghosts. However it seems he is not the only one. Another mysterious student Mitsuru shows Wataru that there is a magical door to another world where one can go and get the Goddess of Fortune to grant one wish! When tragedy strikes Wataru's family he decides to open the door for himself.
The story follows Sunset Shimmer, who (using her powers) finds out that her friends' memories of her have been mysteriously erased, resulting in them getting amnesia. Determined to set things straight, she'll need Princess Twilight's help from Equestria in order to find out the source of what caused her friends' memory loss.
A little boy whose dreams transcend reality is sucked into his own fantasy, which is everything he has dreamed of, until he unleashes an old secret that may not only destroy this perfect dream world but reality itself.
The Guardians of Arcadia reunite to battle the nefarious Arcane Order, who've reawakened the primordial Titans.
Dorothy wakes in post-tornado Kansas, only to be whisked back to Oz to try to save her old friends, the Scarecrow, the Lion, the Tin Man, and Glinda, from a devious new villain, the Jester. New comrades Wiser the Owl, Marshal Mallow, China Princess, and Tugg the Tugboat join Dorothy on her latest magical journey through the colorful landscape of Oz to restore order and happiness to Emerald City.
When a musical dragon with a beautiful voice hypnotizes the dragons and people of Huttsgalor, the Rescue Riders have to find a way to break the spell.
Doraemon went missing for 3 days. But it turns out later that he went to the 22nd century to buy a mystery galactic express train ticket whose destination is a secret until the passengers arrive there and see for themselves.
After a typhoon hits Nobita's town, he and Doraemon discover a wind sprite who, with some help from Doraemon's 22nd-century tech, takes them and their friends to a fantastic world of wind and storm people. But the wind sprite, named Fuuko by Nobita, had brought them to her world for a reason, as her peoples' gods are battling, and Suneo might be a key player in their feud.
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